![]() ![]() This makes each of the factions not only easily identifiable, but immediately engaging as the issues at stake are so emotionally charged and relevant to our own world. In the Geneforges, each political faction was modeled around answers to central ethical and philosophical questions about the nature of personhood, human rights, eugenics, and power. This point sticks out more than it otherwise might given that Spiderweb has already done politics heavy RPGs so superbly in the Geneforge games. Unfortunately, I've never really liked the Avadons as much as I have some of Spiderweb's other games and I think I've finally worked out why: they are games about politics where there's really not a whole lot at stake that's interesting. It has everything the first game had, only bigger areas, more side quests, new classes, and more companions. Experience with Avadon: The Black Fortress is entirely unnecessary to enjoy Avadon 2.Īvadon 2 very much takes the "more of the same" approach to sequel writing.
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